API Reference game_server_sdk v#1.0.15

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Modules

The Accounts context.

User struct from GameServer.

Context for chat messaging across lobbies, groups, and friend DMs.

Friends context - handles friend requests and relationships.

Friendship struct from GameServer.

Context module for group management: creating, updating, listing, joining, leaving, kicking, promoting/demoting members, and handling join requests.

Behaviour for GameServer hooks/callbacks.

Generic key/value storage.

The Leaderboards context.

Leaderboard struct from GameServer.

Leaderboard record struct from GameServer.

Context module for lobby management: creating, updating, listing and searching lobbies.

Lobby struct from GameServer.

Serialized execution using database-level advisory locks.

Notifications context – create, list, and delete persisted user-to-user notifications.

Context module for party management.

Dynamic cron-like job scheduling for hooks.

Shared types used across GameServer contexts.