mc_protocol v0.0.2 McProtocol.Packet.Decoder
Events emitted
Handshake
From client
- {:set_mode, mode} - Set the next protocol state. One of :Status or :Login
Status
From client
- {:start_ping} - Indicates the start of a new ping exchange. Should respond with :server_info
- {:ping, time} - Should reply with the same event.
Login
From client
- {:start_login, username} - Indicates the start of a player login.