mc_protocol v0.0.2 API Reference
Modules
Basic component for the connection state machine
Kicks the player from the server with a message. Can be used in Login and Play
Module for reading and writing NBT (http://wiki.vg/NBT)
Orchestrates what Handler is active at what time
Handles encoding and decoding of packets on the lowest level
Events emitted
This represents a packet being received from a Server or Client
Utilities for working with UUIDs in Minecraft