View Source Phoenix.Channel behaviour (Phoenix v1.7.0-rc.3)

Defines a Phoenix Channel.

Channels provide a means for bidirectional communication from clients that integrate with the Phoenix.PubSub layer for soft-realtime functionality.

For a conceptual overview, see the Channels guide.

topics-callbacks

Topics & Callbacks

Every time you join a channel, you need to choose which particular topic you want to listen to. The topic is just an identifier, but by convention it is often made of two parts: "topic:subtopic". Using the "topic:subtopic" approach pairs nicely with the Phoenix.Socket.channel/3 allowing you to match on all topics starting with a given prefix by using a splat (the * character) as the last character in the topic pattern:

channel "room:*", MyAppWeb.RoomChannel

Any topic coming into the router with the "room:" prefix would dispatch to MyAppWeb.RoomChannel in the above example. Topics can also be pattern matched in your channels' join/3 callback to pluck out the scoped pattern:

# handles the special `"lobby"` subtopic
def join("room:lobby", _payload, socket) do
  {:ok, socket}
end

# handles any other subtopic as the room ID, for example `"room:12"`, `"room:34"`
def join("room:" <> room_id, _payload, socket) do
  {:ok, socket}
end

authorization

Authorization

Clients must join a channel to send and receive PubSub events on that channel. Your channels must implement a join/3 callback that authorizes the socket for the given topic. For example, you could check if the user is allowed to join that particular room.

To authorize a socket in join/3, return {:ok, socket}. To refuse authorization in join/3, return {:error, reply}.

incoming-events

Incoming Events

After a client has successfully joined a channel, incoming events from the client are routed through the channel's handle_in/3 callbacks. Within these callbacks, you can perform any action. Incoming callbacks must return the socket to maintain ephemeral state.

Typically you'll either forward a message to all listeners with broadcast!/3 or reply directly to a client event for request/response style messaging.

General message payloads are received as maps:

def handle_in("new_msg", %{"uid" => uid, "body" => body}, socket) do
  ...
  {:reply, :ok, socket}
end

Binary data payloads are passed as a {:binary, data} tuple:

def handle_in("file_chunk", {:binary, chunk}, socket) do
  ...
  {:reply, :ok, socket}
end

broadcasts

Broadcasts

Here's an example of receiving an incoming "new_msg" event from one client, and broadcasting the message to all topic subscribers for this socket.

def handle_in("new_msg", %{"uid" => uid, "body" => body}, socket) do
  broadcast!(socket, "new_msg", %{uid: uid, body: body})
  {:noreply, socket}
end

replies

Replies

Replies are useful for acknowledging a client's message or responding with the results of an operation. A reply is sent only to the client connected to the current channel process. Behind the scenes, they include the client message ref, which allows the client to correlate the reply it receives with the message it sent.

For example, imagine creating a resource and replying with the created record:

def handle_in("create:post", attrs, socket) do
  changeset = Post.changeset(%Post{}, attrs)

  if changeset.valid? do
    post = Repo.insert!(changeset)
    response = MyAppWeb.PostView.render("show.json", %{post: post})
    {:reply, {:ok, response}, socket}
  else
    response = MyAppWeb.ChangesetView.render("errors.json", %{changeset: changeset})
    {:reply, {:error, response}, socket}
  end
end

Or you may just want to confirm that the operation succeeded:

def handle_in("create:post", attrs, socket) do
  changeset = Post.changeset(%Post{}, attrs)

  if changeset.valid? do
    Repo.insert!(changeset)
    {:reply, :ok, socket}
  else
    {:reply, :error, socket}
  end
end

Binary data is also supported with replies via a {:binary, data} tuple:

{:reply, {:ok, {:binary, bin}}, socket}

If you don't want to send a reply to the client, you can return:

{:noreply, socket}

One situation when you might do this is if you need to reply later; see reply/2.

pushes

Pushes

Calling push/3 allows you to send a message to the client which is not a reply to a specific client message. Because it is not a reply, a pushed message does not contain a client message ref; there is no prior client message to relate it to.

Possible use cases include notifying a client that:

  • You've auto-saved the user's document
  • The user's game is ending soon
  • The IoT device's settings should be updated

For example, you could push/3 a message to the client in handle_info/3 after receiving a PubSub message relevant to them.

alias Phoenix.Socket.Broadcast
def handle_info(%Broadcast{topic: _, event: event, payload: payload}, socket) do
  push(socket, event, payload)
  {:noreply, socket}
end

Push data can be given in the form of a map or a tagged {:binary, data} tuple:

# client asks for their current rank. reply contains it, and client
# is also pushed a leader board and a badge image
def handle_in("current_rank", _, socket) do
  push(socket, "leaders", %{leaders: Game.get_leaders(socket.assigns.game_id)})
  push(socket, "badge", {:binary, File.read!(socket.assigns.badge_path)})
  {:reply, %{val: Game.get_rank(socket.assigns[:user])}, socket}
end

Note that in this example, push/3 is called from handle_in/3; in this way you can essentially reply N times to a single message from the client. See reply/2 for why this may be desirable.

intercepting-outgoing-events

Intercepting Outgoing Events

When an event is broadcasted with broadcast/3, each channel subscriber can choose to intercept the event and have their handle_out/3 callback triggered. This allows the event's payload to be customized on a socket by socket basis to append extra information, or conditionally filter the message from being delivered. If the event is not intercepted with Phoenix.Channel.intercept/1, then the message is pushed directly to the client:

intercept ["new_msg", "user_joined"]

# for every socket subscribing to this topic, append an `is_editable`
# value for client metadata.
def handle_out("new_msg", msg, socket) do
  push(socket, "new_msg", Map.merge(msg,
    %{is_editable: User.can_edit_message?(socket.assigns[:user], msg)}
  ))
  {:noreply, socket}
end

# do not send broadcasted `"user_joined"` events if this socket's user
# is ignoring the user who joined.
def handle_out("user_joined", msg, socket) do
  unless User.ignoring?(socket.assigns[:user], msg.user_id) do
    push(socket, "user_joined", msg)
  end
  {:noreply, socket}
end

broadcasting-to-an-external-topic

Broadcasting to an external topic

In some cases, you will want to broadcast messages without the context of a socket. This could be for broadcasting from within your channel to an external topic, or broadcasting from elsewhere in your application like a controller or another process. Such can be done via your endpoint:

# within channel
def handle_in("new_msg", %{"uid" => uid, "body" => body}, socket) do
  ...
  broadcast_from!(socket, "new_msg", %{uid: uid, body: body})
  MyAppWeb.Endpoint.broadcast_from!(self(), "room:superadmin",
    "new_msg", %{uid: uid, body: body})
  {:noreply, socket}
end

# within controller
def create(conn, params) do
  ...
  MyAppWeb.Endpoint.broadcast!("room:" <> rid, "new_msg", %{uid: uid, body: body})
  MyAppWeb.Endpoint.broadcast!("room:superadmin", "new_msg", %{uid: uid, body: body})
  redirect(conn, to: "/")
end

terminate

Terminate

On termination, the channel callback terminate/2 will be invoked with the error reason and the socket.

If we are terminating because the client left, the reason will be {:shutdown, :left}. Similarly, if we are terminating because the client connection was closed, the reason will be {:shutdown, :closed}.

If any of the callbacks return a :stop tuple, it will also trigger terminate with the reason given in the tuple.

terminate/2, however, won't be invoked in case of errors nor in case of exits. This is the same behaviour as you find in Elixir abstractions like GenServer and others. Similar to GenServer, it would also be possible to :trap_exit to guarantee that terminate/2 is invoked. This practice is not encouraged though.

Generally speaking, if you want to clean something up, it is better to monitor your channel process and do the clean up from another process. All channel callbacks, including join/3, are called from within the channel process. Therefore, self() in any of them returns the PID to be monitored.

exit-reasons-when-stopping-a-channel

Exit reasons when stopping a channel

When the channel callbacks return a :stop tuple, such as:

{:stop, :shutdown, socket}
{:stop, {:error, :enoent}, socket}

the second argument is the exit reason, which follows the same behaviour as standard GenServer exits.

You have three options to choose from when shutting down a channel:

  • :normal - in such cases, the exit won't be logged and linked processes do not exit

  • :shutdown or {:shutdown, term} - in such cases, the exit won't be logged and linked processes exit with the same reason unless they're trapping exits

  • any other term - in such cases, the exit will be logged and linked processes exit with the same reason unless they're trapping exits

subscribing-to-external-topics

Subscribing to external topics

Sometimes you may need to programmatically subscribe a socket to external topics in addition to the internal socket.topic. For example, imagine you have a bidding system where a remote client dynamically sets preferences on products they want to receive bidding notifications on. Instead of requiring a unique channel process and topic per preference, a more efficient and simple approach would be to subscribe a single channel to relevant notifications via your endpoint. For example:

defmodule MyAppWeb.Endpoint.NotificationChannel do
  use Phoenix.Channel

  def join("notification:" <> user_id, %{"ids" => ids}, socket) do
    topics = for product_id <- ids, do: "product:#{product_id}"

    {:ok, socket
          |> assign(:topics, [])
          |> put_new_topics(topics)}
  end

  def handle_in("watch", %{"product_id" => id}, socket) do
    {:reply, :ok, put_new_topics(socket, ["product:#{id}"])}
  end

  def handle_in("unwatch", %{"product_id" => id}, socket) do
    {:reply, :ok, MyAppWeb.Endpoint.unsubscribe("product:#{id}")}
  end

  defp put_new_topics(socket, topics) do
    Enum.reduce(topics, socket, fn topic, acc ->
      topics = acc.assigns.topics
      if topic in topics do
        acc
      else
        :ok = MyAppWeb.Endpoint.subscribe(topic)
        assign(acc, :topics, [topic | topics])
      end
    end)
  end
end

Note: the caller must be responsible for preventing duplicate subscriptions. After calling subscribe/1 from your endpoint, the same flow applies to handling regular Elixir messages within your channel. Most often, you'll simply relay the %Phoenix.Socket.Broadcast{} event and payload:

alias Phoenix.Socket.Broadcast
def handle_info(%Broadcast{topic: _, event: event, payload: payload}, socket) do
  push(socket, event, payload)
  {:noreply, socket}
end

hibernation

Hibernation

From Erlang/OTP 20, channels automatically hibernate to save memory after 15_000 milliseconds of inactivity. This can be customized by passing the :hibernate_after option to use Phoenix.Channel:

use Phoenix.Channel, hibernate_after: 60_000

You can also set it to :infinity to fully disable it.

shutdown

Shutdown

You can configure the shutdown behavior of each channel used when your application is shutting down by setting the :shutdown value on use:

use Phoenix.Channel, shutdown: 5_000

It defaults to 5_000. The supported values are described under the in the Supervisor module docs.

logging

Logging

By default, channel "join" and "handle_in" events are logged, using the level :info and :debug, respectively. Logs can be customized per event type or disabled by setting the :log_join and :log_handle_in options when using Phoenix.Channel. For example, the following configuration logs join events as :info, but disables logging for incoming events:

use Phoenix.Channel, log_join: :info, log_handle_in: false

Link to this section Summary

Callbacks

Handle regular GenServer call messages.

Handle regular GenServer cast messages.

Handle incoming events.

Handle regular Elixir process messages.

Intercepts outgoing events.

Handle channel joins by topic.

Invoked when the channel process is about to exit.

Functions

Broadcast an event to all subscribers of the socket topic.

Same as broadcast/3, but raises if broadcast fails.

Broadcast event from pid to all subscribers of the socket topic.

Same as broadcast_from/3, but raises if broadcast fails.

Defines which Channel events to intercept for handle_out/3 callbacks.

Sends an event directly to the connected client without requiring a prior message from the client.

Replies asynchronously to a socket push.

Generates a socket_ref for an async reply.

Link to this section Types

@type payload() :: map() | {:binary, binary()}
@type reply() :: status :: atom() | {status :: atom(), response :: payload()}
@type socket_ref() ::
  {transport_pid :: Pid, serializer :: module(), topic :: binary(),
   ref :: binary(), join_ref :: binary()}

Link to this section Callbacks

Link to this callback

code_change(old_vsn, t, extra)

View Source (optional)
@callback code_change(old_vsn, Phoenix.Socket.t(), extra :: term()) ::
  {:ok, Phoenix.Socket.t()} | {:error, reason :: term()}
when old_vsn: term() | {:down, term()}
Link to this callback

handle_call(msg, from, socket)

View Source (optional)
@callback handle_call(
  msg :: term(),
  from :: {pid(), tag :: term()},
  socket :: Phoenix.Socket.t()
) ::
  {:reply, response :: term(), Phoenix.Socket.t()}
  | {:noreply, Phoenix.Socket.t()}
  | {:stop, reason :: term(), Phoenix.Socket.t()}

Handle regular GenServer call messages.

See GenServer.handle_call/3.

Link to this callback

handle_cast(msg, socket)

View Source (optional)
@callback handle_cast(msg :: term(), socket :: Phoenix.Socket.t()) ::
  {:noreply, Phoenix.Socket.t()} | {:stop, reason :: term(), Phoenix.Socket.t()}

Handle regular GenServer cast messages.

See GenServer.handle_cast/2.

Link to this callback

handle_in(event, payload, socket)

View Source (optional)
@callback handle_in(
  event :: String.t(),
  payload :: payload(),
  socket :: Phoenix.Socket.t()
) ::
  {:noreply, Phoenix.Socket.t()}
  | {:noreply, Phoenix.Socket.t(), timeout() | :hibernate}
  | {:reply, reply(), Phoenix.Socket.t()}
  | {:stop, reason :: term(), Phoenix.Socket.t()}
  | {:stop, reason :: term(), reply(), Phoenix.Socket.t()}

Handle incoming events.

example

Example

def handle_in("ping", payload, socket) do
  {:reply, {:ok, payload}, socket}
end
Link to this callback

handle_info(msg, socket)

View Source (optional)
@callback handle_info(msg :: term(), socket :: Phoenix.Socket.t()) ::
  {:noreply, Phoenix.Socket.t()} | {:stop, reason :: term(), Phoenix.Socket.t()}

Handle regular Elixir process messages.

See GenServer.handle_info/2.

Link to this callback

handle_out(event, payload, socket)

View Source (optional)
@callback handle_out(
  event :: String.t(),
  payload :: payload(),
  socket :: Phoenix.Socket.t()
) ::
  {:noreply, Phoenix.Socket.t()}
  | {:noreply, Phoenix.Socket.t(), timeout() | :hibernate}
  | {:stop, reason :: term(), Phoenix.Socket.t()}

Intercepts outgoing events.

See intercept/1.

Link to this callback

join(topic, payload, socket)

View Source
@callback join(topic :: binary(), payload :: payload(), socket :: Phoenix.Socket.t()) ::
  {:ok, Phoenix.Socket.t()}
  | {:ok, reply :: payload(), Phoenix.Socket.t()}
  | {:error, reason :: map()}

Handle channel joins by topic.

To authorize a socket, return {:ok, socket} or {:ok, reply, socket}. To refuse authorization, return {:error, reason}.

example

Example

def join("room:lobby", payload, socket) do
  if authorized?(payload) do
    {:ok, socket}
  else
    {:error, %{reason: "unauthorized"}}
  end
end
Link to this callback

terminate(reason, t)

View Source (optional)
@callback terminate(
  reason :: :normal | :shutdown | {:shutdown, :left | :closed | term()},
  Phoenix.Socket.t()
) :: term()

Invoked when the channel process is about to exit.

See GenServer.terminate/2.

Link to this section Functions

Link to this function

broadcast(socket, event, message)

View Source

Broadcast an event to all subscribers of the socket topic.

The event's message must be a serializable map or a tagged {:binary, data} tuple where data is binary data.

examples

Examples

iex> broadcast(socket, "new_message", %{id: 1, content: "hello"})
:ok

iex> broadcast(socket, "new_message", {:binary, "hello"})
:ok
Link to this function

broadcast!(socket, event, message)

View Source

Same as broadcast/3, but raises if broadcast fails.

Link to this function

broadcast_from(socket, event, message)

View Source

Broadcast event from pid to all subscribers of the socket topic.

The channel that owns the socket will not receive the published message. The event's message must be a serializable map or a tagged {:binary, data} tuple where data is binary data.

examples

Examples

iex> broadcast_from(socket, "new_message", %{id: 1, content: "hello"})
:ok

iex> broadcast_from(socket, "new_message", {:binary, "hello"})
:ok
Link to this function

broadcast_from!(socket, event, message)

View Source

Same as broadcast_from/3, but raises if broadcast fails.

Link to this macro

intercept(events)

View Source (macro)

Defines which Channel events to intercept for handle_out/3 callbacks.

By default, broadcasted events are pushed directly to the client, but intercepting events gives your channel a chance to customize the event for the client to append extra information or filter the message from being delivered.

Note: intercepting events can introduce significantly more overhead if a large number of subscribers must customize a message since the broadcast will be encoded N times instead of a single shared encoding across all subscribers.

examples

Examples

intercept ["new_msg"]

def handle_out("new_msg", payload, socket) do
  push(socket, "new_msg", Map.merge(payload,
    is_editable: User.can_edit_message?(socket.assigns[:user], payload)
  ))
  {:noreply, socket}
end

handle_out/3 callbacks must return one of:

{:noreply, Socket.t} |
{:noreply, Socket.t, timeout | :hibernate} |
{:stop, reason :: term, Socket.t}
Link to this function

push(socket, event, message)

View Source

Sends an event directly to the connected client without requiring a prior message from the client.

The event's message must be a serializable map or a tagged {:binary, data} tuple where data is binary data.

Note that unlike some in client libraries, this server-side push/3 does not return a reference. If you need to get a reply from the client and to correlate that reply with the message you pushed, you'll need to include a unique identifier in the message, track it in the Channel's state, have the client include it in its reply, and examine the ref when the reply comes to handle_in/3.

examples

Examples

iex> push(socket, "new_message", %{id: 1, content: "hello"})
:ok

iex> push(socket, "new_message", {:binary, "hello"})
:ok
Link to this function

reply(socket_ref, status)

View Source
@spec reply(socket_ref(), reply()) :: :ok

Replies asynchronously to a socket push.

The usual way of replying to a client's message is to return a tuple from handle_in/3 like:

{:reply, {status, payload}, socket}

But sometimes you need to reply to a push asynchronously - that is, after your handle_in/3 callback completes. For example, you might need to perform work in another process and reply when it's finished.

You can do this by generating a reference to the socket with socket_ref/1 and calling reply/2 with that ref when you're ready to reply.

Note: A socket_ref is required so the socket itself is not leaked outside the channel. The socket holds information such as assigns and transport configuration, so it's important to not copy this information outside of the channel that owns it.

Technically, reply/2 will allow you to reply multiple times to the same client message, and each reply will include the client message ref. But the client may expect only one reply; in that case, push/3 would be preferable for the additional messages.

examples

Examples

def handle_in("work", payload, socket) do
  Worker.perform(payload, socket_ref(socket))
  {:noreply, socket}
end

def handle_info({:work_complete, result, ref}, socket) do
  reply(ref, {:ok, result})
  {:noreply, socket}
end
@spec socket_ref(Phoenix.Socket.t()) :: socket_ref()

Generates a socket_ref for an async reply.

See reply/2 for example usage.