View Source Rayex.Structs.Model (Rayex v0.0.3)
Model
Summary
Types
@type t() :: %Rayex.Structs.Model{ bind_pose: [Rayex.Structs.Transform.t()], bone_count: integer(), bones: [Rayex.Structs.BoneInfo.t()], material_count: integer(), materials: [Rayex.Structs.Material.t()], mesh_count: integer(), mesh_material: [integer()], meshes: [Rayex.Structs.Mesh.t()], transform: Rayex.Structs.Matrix.t() }