pub type QuestMissionLocationData {
QuestMissionLocationData(
approach_radius_cm: Int,
area_cuid: Int,
cuid: Int,
district_cuid: Int,
folder_path: String,
location_name_cuid: Int,
location_x: Float,
location_y: Float,
location_z: Float,
radius_cm: Float,
region_cuid: Int,
rotation_pitch_deg: Int,
rotation_roll_deg: Int,
rotation_yaw_deg: Int,
sub_level: String,
unique_name: String,
)
}
Constructors
-
QuestMissionLocationData(
approach_radius_cm: Int,
area_cuid: Int,
cuid: Int,
district_cuid: Int,
folder_path: String,
location_name_cuid: Int,
location_x: Float,
location_y: Float,
location_z: Float,
radius_cm: Float,
region_cuid: Int,
rotation_pitch_deg: Int,
rotation_roll_deg: Int,
rotation_yaw_deg: Int,
sub_level: String,
unique_name: String,
)