pub type ReturnItemData {
ReturnItemData(
is_show_cast_progress_bar: Bool,
item_description_cuid: Int,
is_casting_canceled_by_use_skill: Bool,
cast_duration_msec: Int,
cooldown_duration_msec: Int,
min_price_registrable_at_general_shop: Int,
min_price_registrable_at_covenant_shop: Int,
max_price_registrable_at_general_shop: Int,
use_in_combat: Bool,
sell_currency_cuid: Int,
is_tradeable: Bool,
is_lockable: Bool,
cast_action_cuid: Int,
return_destination_kind: String,
storable_user_inventory_kind: String,
is_destroyable: Bool,
waiting_for_playing_level_sequence_msec: Int,
unique_name: String,
is_consumed_on_use: Bool,
is_casting_canceled_by_active_move: Bool,
item_name_cuid: Int,
cuid: Int,
sort_order: Int,
is_show_acquisition_source: Bool,
is_registrable_at_general_shop: Bool,
item_icon_cuid: Int,
is_registrable_at_covenant_shop: Bool,
weight: Int,
cooldown_group_id: Int,
required_level: Int,
item_grade: String,
is_casting_canceled_by_switch_stance: Bool,
sell_price: Int,
use_sound_cuid: Int,
touch_sound_cuid: Int,
is_quick_slot_assignable: Bool,
storable_inventory_owner_kind_list: List(String),
acquisition_source_cuid_list: List(String),
max_hold_count: Int,
is_casting_canceled_by_call_mount: Bool,
)
}
Constructors
-
ReturnItemData(
is_show_cast_progress_bar: Bool,
item_description_cuid: Int,
is_casting_canceled_by_use_skill: Bool,
cast_duration_msec: Int,
cooldown_duration_msec: Int,
min_price_registrable_at_general_shop: Int,
min_price_registrable_at_covenant_shop: Int,
max_price_registrable_at_general_shop: Int,
use_in_combat: Bool,
sell_currency_cuid: Int,
is_tradeable: Bool,
is_lockable: Bool,
cast_action_cuid: Int,
return_destination_kind: String,
storable_user_inventory_kind: String,
is_destroyable: Bool,
waiting_for_playing_level_sequence_msec: Int,
unique_name: String,
is_consumed_on_use: Bool,
is_casting_canceled_by_active_move: Bool,
item_name_cuid: Int,
cuid: Int,
sort_order: Int,
is_show_acquisition_source: Bool,
is_registrable_at_general_shop: Bool,
item_icon_cuid: Int,
is_registrable_at_covenant_shop: Bool,
weight: Int,
cooldown_group_id: Int,
required_level: Int,
item_grade: String,
is_casting_canceled_by_switch_stance: Bool,
sell_price: Int,
use_sound_cuid: Int,
touch_sound_cuid: Int,
is_quick_slot_assignable: Bool,
storable_inventory_owner_kind_list: List(String),
acquisition_source_cuid_list: List(String),
max_hold_count: Int,
is_casting_canceled_by_call_mount: Bool,
)