lustre/element/svg

Functions

pub fn a(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn animate(attrs: List(Attribute(a))) -> Element(a)
pub fn animate_motion(attrs: List(Attribute(a))) -> Element(a)
pub fn animate_transform(attrs: List(Attribute(a))) -> Element(a)
pub fn circle(attrs: List(Attribute(a))) -> Element(a)
pub fn clip_path(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn defs(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn desc(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn ellipse(attrs: List(Attribute(a))) -> Element(a)
pub fn fe_blend(attrs: List(Attribute(a))) -> Element(a)
pub fn fe_color_matrix(attrs: List(Attribute(a))) -> Element(a)
pub fn fe_component_transfer(
  attrs: List(Attribute(a)),
) -> Element(a)
pub fn fe_composite(attrs: List(Attribute(a))) -> Element(a)
pub fn fe_convolve_matrix(
  attrs: List(Attribute(a)),
) -> Element(a)
pub fn fe_diffuse_lighting(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn fe_displacement_map(
  attrs: List(Attribute(a)),
) -> Element(a)
pub fn fe_distant_light(attrs: List(Attribute(a))) -> Element(a)
pub fn fe_drop_shadow(attrs: List(Attribute(a))) -> Element(a)
pub fn fe_flood(attrs: List(Attribute(a))) -> Element(a)
pub fn fe_func_a(attrs: List(Attribute(a))) -> Element(a)
pub fn fe_func_b(attrs: List(Attribute(a))) -> Element(a)
pub fn fe_func_g(attrs: List(Attribute(a))) -> Element(a)
pub fn fe_func_r(attrs: List(Attribute(a))) -> Element(a)
pub fn fe_gaussian_blur(attrs: List(Attribute(a))) -> Element(a)
pub fn fe_image(attrs: List(Attribute(a))) -> Element(a)
pub fn fe_merge(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn fe_merge_node(attrs: List(Attribute(a))) -> Element(a)
pub fn fe_morphology(attrs: List(Attribute(a))) -> Element(a)
pub fn fe_offset(attrs: List(Attribute(a))) -> Element(a)
pub fn fe_point_light(attrs: List(Attribute(a))) -> Element(a)
pub fn fe_specular_lighting(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn fe_spot_light(attrs: List(Attribute(a))) -> Element(a)
pub fn fe_tile(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn fe_turbulence(attrs: List(Attribute(a))) -> Element(a)
pub fn foreign_object(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn g(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn image(attrs: List(Attribute(a))) -> Element(a)
pub fn line(attrs: List(Attribute(a))) -> Element(a)
pub fn linear_gradient(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn marker(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn mask(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn metadata(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn missing_glyph(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn mpath(attrs: List(Attribute(a))) -> Element(a)
pub fn path(attrs: List(Attribute(a))) -> Element(a)
pub fn pattern(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn polygon(attrs: List(Attribute(a))) -> Element(a)
pub fn polyline(attrs: List(Attribute(a))) -> Element(a)
pub fn radial_gradient(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn rect(attrs: List(Attribute(a))) -> Element(a)
pub fn script(
  attrs: List(Attribute(a)),
  js: String,
) -> Element(a)
pub fn set(attrs: List(Attribute(a))) -> Element(a)
pub fn stop(attrs: List(Attribute(a))) -> Element(a)
pub fn style(
  attrs: List(Attribute(a)),
  css: String,
) -> Element(a)
pub fn svg(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn switch(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn symbol(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn text(
  attrs: List(Attribute(a)),
  content: String,
) -> Element(a)
pub fn text_path(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn title(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn tspan(
  attrs: List(Attribute(a)),
  children: List(Element(a)),
) -> Element(a)
pub fn use_(attrs: List(Attribute(a))) -> Element(a)
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